It is important for educators to provide students with the experiences and develop their skills that will have them participate in a technological society. It is arguably more important for students in remote communities as they have limited access to these technologies outside of the classroom.
Teachers in remote schools cannot assume students have any knowledge of social networks, mobiles or basic computer skills. All teaching must be explicit. Students need to be explicitly taught the basic computing skills of how to research, copy, paste, log in and also the interactive skills required in an online lessons including collaboration, and feedback. Though access to technology is limited within the community it is an issue of social justice that remote students be given the same opportunities as their mainstream counterparts. Teachers must prepare their students to be successful in the local remote context as well as the urban context where maintaining an online presence and use of technology is part of day to day life. Remote schools are expected to ensure their students will function well biculturally as they move back and forwards between the two contexts (Bartholomaeus, 2006). Teachers in remote schools must therefore abstract the principles of design that work in urban context to their remote Indigenous context.
Bower (2017) provided a chart of the various technology enhanced learning platforms and their associated benefits and potentials including their pedagogical flexibility, their ability to provide access and their communication affordances.
In reading it I began to wonder how technology enhanced learning could be mapped with the 8 Ways pedagogy devised by Yunkaporta and Kirby (2011).
The 8 Aboriginal ways of learning are a pedagogical framework to be used to develop practices and relationships with your local Aboriginal community. They are not supposed to be definitive as each community works differently.

The following explanation is from the 8 ways wiki:
Story
Sharing: Approaching learning through narrative.
Learning Maps: Explicitly mapping/visualising processes.
Non-verbal: Applying intra-personal and kinaesthetic skills to
thinking and learning.
Symbols and Images: Using images and metaphors to understand
concepts and content.
Land Links: Place-based learning, linking content to local land and
place.
Non-linear: Producing innovations and understanding by thinking
laterally or combining systems.
Deconstruct/Reconstruct: Modelling and scaffolding, working from
wholes to parts (watch then do).
Community Links: Centring local viewpoints, applying learning for
community benefit.
Below is how I can see the 8 Ways linking in with affordances and benefits of platforms for technology-enabled learning.
| Web 2.0 | Social networking | Mobile | Virtual worlds | |
| Story sharing | Blogging, construction of narratives, use of videos and audios in wikis | Has the ability for short interactions but this pedagogy is based on longer dialogues. | Limited opportunity except when used as a phone. | The virtual world is a narrative and holds the greatest potential for this pedagogy |
Non verbal Reflective and critical responses using non verbal methods. | Creating non verbal responses through pictures, videos, and music | Creating non verbal responses through pictures, videos gifs, emoji | Limited opportunity except as a vehicle for social networking | Very limited. There is difficulty following meaning when using avatars because of their limited expressions and movement |
Symbols and imagery Use of art, objects and imagery to tell or respond to concepts | Photos, videos, images of objects and art can be used to understand concepts and to aid memory | Photos, videos, images of objects and art can be used to understand concepts and to aid memory | Limited but depends on the app. It often is the tool to create the photos and videos to be used in another platform | Symbols, motifs, art and images can be placed within the virtual world |
Learning maps Includes learning intentions and success criteria as well as the learning journey and process. | Learning maps can be included | Learning maps can be included | Limited | Learning maps can be included |
| Land links | Wikis, blogs and websites can include links to pictures, and videos of country and community. | Limited Facebook pages and groups of local communities | Apps can be used to represent data taken from activities on country. | The virtual world can build or create a version of the real world or symbolically represent the real world locations |
| Non- linear The solving of problems using creative solutions and the integration of Indigenous and western knowledge. | Activities and tasks can be set that will entail higher order thinking. | Limited | Limited | The problems can be part of the quest in a virtual world. |
| Deconstruct/ reconstruct Working from the whole and then taking it apart and recreating it for a new context | Supports the understanding of the whole, creating, collaboration, reflection and evaluation for a new context | Can support exchange of ideas, reflection and evaluation of the process of creating within a new context | Limited | Supports collaboration |
Links to community Linking to the community and building relationships. Ways in which new knowledge can support the community. | Videos and pictures of community members used to support content. Supports discussion and ideas in which the new knowledge can support the community | Use of social networking to communicate with the community and have the wider community respond. Supports discussion of ideas of how to contribute to the community | Use of e portfolios in see saw and class dojo and other similar apps aimed at the parents/ family. Information with some form of reply only | Supports collaboration and discussion on ways to contribute |
I would appreciate it if others to weigh in and add or argue the links between 8 Ways pedagogy and the relevant affordances and benefits of the technology.
References
Bartholomaeus, P. (2006). Some Rural Examples of Place-Based Education. International Education Journal, 7(4), 480-489. Retrieved 10th May 2019, Free E-Journals database.
Bower, M. (2017). Design of technology-enhanced learning – Integrating research and practice. Bingley, UK: Emerald Publishing Group.
NSW Department of Education, n.d. 8 Aboriginal Ways of Learning an Aboriginal Pedagogy, 8ways.online. Viewed 21st October 2019
Yunkaporta, T., and Kirby, M., 2011. Yarning up Indigenous pedagogies: A dialogue about eight Aboriginal ways of learning in N.Purdie, G. Milgate and HR Bell ( eds) Two Way Teaching and Learning: Toward culturally reflective and relevant education, ACER Press.
